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Judges

Judges


  

Chairman: Dr. Ani Atanasova, CEO & Co-founder Pixelhunters


Dr. Ani Atanasova is the initiator of this Digital Arts Competition. She has a multi-faceted and multi-national background in science, culture, and management.  As a specialty she has a strong scientific background in the Quantum and Optoelectronics field, working on several patented projects of the European Union.  She is also an active and contributing member of ILLA/LTL Plovdiv, the largest laser symposium in Eastern Europe.  Dr. Atanasova is also the United Arab Emirates' Correspondent for the Young Business Leaders Organization France, she is the chair of the UAE Chapter of the International Game Developers Association, she is a core management team member of CEO Clubs UAE female division,  and is a juror of the 2013 International Business Awards, Stevie Awards and A Design Awards.

     
 
   
Iliya Atanasov - Studio Director & Co-founder Pixelhunters

Iliya Atanasov, since his early years has had a single passion to create virtual computer art.  He has grown his expertise and pursued his career exploring and dominating all the various stages of the digital production and post-production.  He began with broadcast content editing and creation, and later on transferred his mature expertise to the most challenging movie and TVC visual effects production and 3D animation, creating and publishing award winning international productions. His work has garnered many personal awards and has been featured in recognized CG publications, such as Expose, 3D World Magazine, 3D artist and others.
     
 
 

Steve Holmes – 3D Artist 


Steve is from the UK and earned his degree from the prestigious media school at Bournemouth University. From there he embarked on a career in publishing, working across a portfolio of videogames magazines that include Retro Gamer, Play and games™. A lifelong fan of games and films, Steve now oversees 3D Artist with a keen interest in the industry, and a keen eye to match.

     
     

Larissa Mori – 3D Artist Staff Writer


Larissa was born in Bangkok, and since then has travelled around the globe, living in such locals as Yangon, Yerevan and Rome. Having enjoyed both art and computer science from a young age, she was compelled to head to England to study Computer Visualisation and Animation at Bournemouth University. She has now brought her knowledge and Maya expertise to the pages of 3D Artist.

 

     
 

Rusko Ruskov - 3D Team Leader and V-Ray Master Trainer, Chaos Group


Rusko Ruskov is a leading 3D artist and V-Ray guru at Chaos Group. He is a master at Autodesk Maya, Autodesk 3ds Max and famous for his outstanding V-Ray skills. Rusko is contributing to the V-Ray success with the numerous presentations and trainings he delivers around the world as well as with an active R&D functions on Chaos Group products.

     
 

Simeon Balabanov - 3D Artist and V-Ray Master Trainer, Chaos Group


Simeon is a 3D professional with more than 6 years’ experience in the field of 3d modeling and rendering. Before joining Chaos Group, he worked as a CG Supervisor at some of the biggest animation studios in Bulgaria. Simeon joined the Chaos Group 3D team in 2012 and since then is one of the company’s top presenters.  

He holds a Bachelor’s degree in Industrial Engineering from Technical University-Sofia and his focus is on V-Ray for 3ds Max and V-Ray for Maya

     
   

Kenny Zou - Co-founder and CEO of Fox Render Farm

 

Kenny specializes in high-performing computing and system security solutions for rendering in entertainment industry which accelerates Fox Renderfarm to become one of the biggest render farms in the world by providing commercial rendering service for hundreds of thousands of users worldwide including Oscar winners. He also leads Fox Renderfarm to strategic cooperation partnerships with Alibaba Group, IBM, Autodesk, etc, which makes Fox Renderfarm more integrated with the VFX and 3D animation industry, and serves global studios better, enables small studios worldwide to produce high-definition blockbusters with great visual effects. 

     
 

Maryam Nademi - Co-founder CG Record


Maryam Nademi, an Architect and 3dartist living and working in Dubai; is the co-Founder of the CGRecord.net.

Currently Visualization Director at ZAS International. Some of her works has been published by Autodesk INC. and Ballistic Publishing in Elemental 3, A book showcasing the most beautiful Autodesk art.

     
 

Joe Karkour

Senior, Business Manager, Adobe Systems MENA

Joe is the Regional Business Manager for Adobe Systems in the Middle East based in Dubai, he is also an Adobe Solutions Consultant, and a Certified Expert in Adobe Creative Cloud. 

Joe is also an avid photographer, and has conducted many workshops and training courses over the last 15 years, working closely with NIKON and Canon, tirelessly teaching all sort of Photography & Post Production techniques using Adobe's latest tools and technologies. 

Joe is a Native Lebanese born in Beirut and speaks English, Arabic and French fluently. He is the Chair of Program Advisory Committee at the Higher Colleges of Technology, the Sharjah Women’s College, and on the advisory board of AMITY university in Dubai. He is also partner/owner and organizer of annual Emirates Airline Dubai Jazz Festival.

 

     
   

 

Enrico Tomaselli - Art Director of Magmart | video under volcano, international videoart festival (VIII editions) www.magmart.it


Enrico Tomaselli was born in Palermo, and has studied art and graphic in Palermo and Rome, and now he lives and works in Naples, Italy. He carries forward a classical art background handed to him through deeply rooted family, he has followed the creative spur going first at Artistic High School in Palermo, and at European Institute of Design in Rome later. He is working in the field of graphic and multimedia design.

   
   

 


Rishi Raj


Rishi is a passionate Character Artist hailing from Lucknow, India. After working in India as a character artist for 4 years, he took up advanced animation studies from an Animation college in Canada. At the end of his studies, he got placement immediately in a production house in Dubai. After working there for 3 years, as a character modeler, he got offered to work in Huhu studios New Zealand for 1 year. He worked as a senior character modeler and had the opportunity to work with some of the most talented artists of the industry. He is presently working with Brown Bag Films in Ireland for Disney Junior Channel. He has worked with films like Bilal, Beast of Burden ( releasing next year ). Rishi has an eye to accurately judge and bring out great aesthetic and sense of appeal to his character sculpting work.He has good understanding of human, animals and creature anatomy.

 

 

 

 

    NOTE: THE LIST OF JUDGES WILL BE UPDATED SHORTLY