Here’s another entry from Rozita Hosseini, a META 2017 interior entry called “The Raw Material Home Store” (http://metalentsawards.com/en/contest/view/3820). “My main inspiration was Paulina Arcklin photos. Furthermore, I’ve used other references to make the final result more detailed.”
“I used Edit poly and Turbosmooth as main modifiers for modeling of these objects that you can see in the picture.”
“I used Edit poly, Noise, and Turbosmooth as main modifiers for modeling of the objects that you can see in the picture.”
“I’ve also used Z-brush deformation tools to create an old wooden table, plaster wall, and Candles.”
“I’ve used an HDRI and a V-Ray Plane for the lighting of this project.”
“I used Blend tools to create materials. Most of the textures were downloaded from texturepilot.com and textures.com additionally I’ve used Adobe Photoshop to make some corrections on textures or create some textures basically in a way that I needed.”
Renders without post-production with different lighting tests.
“I’ve done the post-production with Adobe Photoshop and Magic Bullet, Nik Correction plugins.”
We are happy to see your contribution to Middle East Talents Awards 2017. Keep learning especially the new techniques and trends that will help us in this digital world. Will look forward to see more of your creative artworks. Vibe the art!