This year’s V-Ray Day Dubai will take place on November 16, at the Millennium Plaza Hotel. In the morning we’ll look at how V-Ray can help the architecture and design industries, and offer an exclusive peek at Dubai’s 3D printed office of the future with Jorge Barrero of Gensler. For the afternoon session we’ll move into the worlds of VFX and animation, with a master class in V-Ray 3.1 for Maya and a presentation on V-Ray for NUKE.
Morning session: Architecture and Design
9:00 АМ – 9:30 АМ – Registration and reception
9:30 АМ- 10:15 АМ – The latest in V-Ray for architecture and design
10:15 АМ – 11:15 AM – The 3D printed office of the future in Dubai with Jorge Barrero, Gensler
11:15 AM – 11:30 AM – Break
11:30 АМ – 12:30 PM – Rendering VR projects with V-Ray 3.2 for 3ds Max – a workflow master class
Afternoon session: VFX
1:30 PM – 2:00 PM – Registration and reception
2:00 PM – 2:30 PM – The latest advances in V-Ray for Maya technology for VFX and Animation
2:30 PM – 3:30 PM – Rendering complex characters with V-Ray 3.1 for Maya master class
3:30 PM – 3:45 PM – Break
3:45 PM – 4:30 PM – Rendering for compositors – presenting V-Ray for NUKE
Register here – it’s free!
The 3D Printed Office of the Future in Dubai: A Case Study by Jorge Barrero, Gensler
Dubai isn’t just hosting a V-Ray Day – in the near future it’s set to become home to the world’s very first 3D printed office. The fully functional 2,000 square foot building will be created with a 20-foot tall 3D printer, and even its furniture will be 3D printed.
We’re pleased to welcome Jorge Barrero, Senior Associate at Gensler, to present a talk on this exciting and innovative new building. He’ll discuss how additive manufacturing works, 3D printed homes around the world, and the stages required to complete the office in Dubai.
Rendering VR projects with V-Ray 3.2 for 3ds Max
Chaos Group’s CG specialist Lyudmil Vanev will focus on the latest V-Ray features for the architecture and design industry, including a master class on cutting edge VR projects in V-Ray 3.2 for 3ds Max.
Lyudmil will guide you through the process of setting up a scene for VR, including how to deal with the challenges in lighting, creating realistic materials and management of heavy geometry. Through working on a production-ready scene you will learn unique tips and tricks to achieve fast rendering and physically accurate results in stereoscopic mode.
Rendering complex characters with V-Ray 3.1 for Maya master class
In this master class Chaos Group’s Lyudmil Vanev will show you how to build a character scene, highlighting workflow benefits in V-Ray 3.1 for Maya. You will learn about the latest render optimizations, find out how to manage heavy geometry, and easily overcome the most common issues of the character rendering.
Rendering for compositors – presenting V-Ray for NUKE
V-Ray expert Lyudmil Vanev will demonstrate a new approach to creating a workflow for compositors, from layout, lighting, materials, texture assignment and rendering, using the raytracing powers of V-Ray for NUKE. It’s the first time this has been shown off in the UAE, so don’t miss it!
Jorge Barrero – Senior Associate at Gensler
Jorge Barrero is a senior architectural designer and digital design leader for international firm Gensler. He has 17 years of experience in the architecture and design visualization industry. He has taught a digital visualization studio at Harrington College of Design. He’s been a word contributor to 3D World Magazine published in the United Kingdom, and his visualization work has been published in the EXPOSE digital art book series published in Australia. He’s been a speaker at SIGGRAPH and Vismasters Design, Modeling, and Visualization conferences. As leader of Gensler’s visualization community, he leads the effort to explore and implement new digital design tools for the firm.
Lyudmil Vanev – CG Specialist, Chaos Group
Lyudmil is a CG professional with more than 10 years’ experience in the field of architectural visualization, animation and visual effects. Before joining Chaos Group, he worked as a CG specialist and compositor at some of the biggest VFX studios in Bulgaria. Lyudmil joined the Chaos Group CG team in 2014 and since then he’s focused on helping companies and professionals get the best out of V-Ray rendering engine.