Reza Asaie – Winner in META 2015 3D Character Still

With over 700 amazing entries received this third edition of META, it proves that growing number of digital artists are just around the corner. After three consecutive years of success, Middle East Talents Awards is widely recognized as a platform of work that shows exceptional creative talents across the globe.

As a continuation of recognition to all the brilliant winners of META, here’s our short interview with the META – 3D Character Still winner from Iran named Reza Asaie. His expertise are 3D modeling, digital sculpt, shading and rendering that he showed on his winning piece Pink:

  1. What is your inspiration to make the winning piece?

I am inspired by many things – by looking to artist photography, music videos, movies and sometimes it comes from my imagination.

  1. What are the challenges and experiences you faced during the making of your artwork?

I always enjoy sculpting my favorite artists. For this project, I have worked about 2 mount in my free times. She has cool hair which is one of the most challenging part.

  1. Of all the digital arts you created, which one are you most proud of apart from your winning piece in META and why?

“I created different 3D projects but my last work “Hawkeye” and “Pink” was very challenging.

 

Reza3

Reza2

Reza1

Reza4

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  1. What is your goal?

“My goal is creating cool works that makes good sense in the audience.”

  1. Please share a short message to the young artists who want to pursue their dreams in digital arts.

“I think any artist need 3 important things for Success: recognizing their ability, having Academy education and practice.”

META and Pixelhunters team are overwhelmed to receive beautiful creations like your digital artwork. With all the skillful talents we witnessed, we never feel that META is a competition – moreover it became and grows as a platform of creativity and arts. That’s why we are encouraging you to keep creating digital artworks and show your talent to the world! You will surely go far. Congratulations again!

 

Monika Mishra – Winner in META 2015 2D Character Still

Middle East Talents Awards has continued the platform by showcasing artistic skills around the Middle East and outside countries. Every year, we are more amazed to each digital pieces we received. It is truly overwhelmed to witness different creativity styles that’s why we are proud and happy to acknowledge each of the winners. Here’s our short interview with the META – 2D Character Still winner from India named Monika Mishra and find more about her winning piece “Eternal Love“.

  1. What is your inspiration to make the winning piece?

“As the name suggests, eternal love is what inspired my winning piece. Lord Krishna and his boundless love for Radha became the inspiration for this piece because I’m yet to come across any love story that’s more pure than theirs.”

  1. What are the challenges and experiences you faced during the making of your artwork?

“The one challenge I faced while starting this particular piece, and which is true for many other art piece I have made as well, is “what art to make now”? For me choosing the right subject is very important. The fact that it was a digital art was another challenge. In practice, digital art can be slightly difficult to put together. Because, digital tools don’t behave like traditional brushes. So using different colors and themes to send the right message can be tricky. However, I completed my artwork just the way I wanted.”

  1. Of all the digital arts you created, which one are you most proud of apart from your winning piece in META and why?

“Source of Positivity” is another piece I’m quite proud of. I think it is the closest reflection of me as an artist. I also won a state level award for that piece.”

Monika_Matte Painting

  1. What is your goal?

“As an artist my goal is to pass on this style of art through my work.”

  1. Please share a short message to the young artists who want to pursue their dreams in digital arts.

“For artists who want to pursue their dreams digitally, make sure people connect to your art. You should also focus on creating a style of your own. I want to mention one more thing.Keep practicing and bring your dreams to life.”

We, at META and Pixelhunters team is happy to see your digital artwork through this competition. Never stop learning and challenge yourself as an artist. We are looking forward to see more of your digital artworks. Congratulations once again and we wish the best of luck to you!

The Power of Digital Arts – An Insight Into the Life of a Digital Artist

Digital artists these days have the most advanced applications. With the latest industry hardware and software, they can even integrate the best technology in their workflow to create brilliant masterpieces.

In the fast-paced world today, digital artist should not only focus on creating arts but moreover giving life to their creations. There is a saying from John Maeda, a famous American executive and designer: “If there were a prerequisite for the future successful digital creative, it would be the passion for discovery.”

Here are some tips that might help to elevate and give more life to digital arts creations:

  1. Observe real-life characters – Digital artist are observant. Observing people on how they move, interact and how to express themselves are helpful tools to gain more understanding not only in character animation but also in digital arts.

  1. Be social – Explore and share your creative side by socializing with digital artists community. Working and socializing with talented communities will give you more knowledge and improve your creations. Show your digital creations to different digital artist communities or join competitions like META.

  1. Keep creating – People are born to be creative and so are the digital artists. Being creative does not stop from studying – it is a continuous process as we go in life. Remember artists: you are the generator of ideas.

  1. Tell a Story – It is visually interesting to see a digital art that is wonderful in details. Always try to create a character that have a story behind. Digital arts that has depth are more engaging as it entails a story.

  1. Never stop learning – Digital artists love to learn more about their craft and most of the time they are not satisfied with the work they create. Do not be afraid to learn more innovative ideas and always try to discover new things. There are many resources everywhere – so keep learning.

  1. Always believe in your talent – If you believe in yourself, it will naturally come within. The passion in digital arts is one of the main factors that drives your talent to become successful in the industry.

Being a digital artist is not an easy. It takes a lot of hard work, patience and determination. That’s why our team feels gratitude to all the digital artists who participated last Middle East Talents Awards. We believe that every skill and talent that we witness has a great contribution – so keep showing your talent to the world!

Fresh from the short awarding ceremony last 18th of August, Pixelhunters and META team are happy to share with you a photo with some of the winners of META 2015. The whole team had a wonderful experience to see and talk with the winners. We look forward to see more of your skills and talents as we have more surprises and we are getting more industry partners to support us.

Congratulations once again to all the META winners. For the winners who are not present on the awarding ceremony, we wish to see you next time around. :)

Announcement of Winners for the 3rd Edition of Middle East Talents Awards

META 2015 is wrapped! The 3rd annual Middle East Talents Awards founded and sponsored by Pixelhunters, supported by V-Ray Chaos Group, 3D Artist, CG Record, Cg Record, Magmart, Colored CG and Road Safety UAE are happy to announce the winners.

As the first digital arts competition in the Middle East, we are overwhelmed to receive a total submissions of 762 entries in 8 different categories for this year. META is a proof that increasing number of digital artists are just around us. That’s why we are proud to celebrate the winning and all the digital artists who entertained, inspired and take this challenge to share their master art for this competition.

We are also happy to share that META platform is growing and attracting more digital artists not only in the Middle East region but the entire world. In Middle East Talents Awards, professional and junior artists are all welcome to send their profile and portfolio.

For the third year in a row, META is another success and that’s because of the large audience we have throughout this edition. A big THANK YOU to all the participants of META and a huge CONGRATULATIONS to all the winners! May this awarded selection be a jump towards your dream and continue to show your talent to the world. Vive the art!

STATUETTES AWARDS

Category: Most Rated Artwork from the Web Visitors

Artist: Neslihan Dara, Turkey.

Submission: Extreme Room

http://metalentsawards.com/en/contest/view/2725

 

 

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Category: 2D Characters

Subcategory: 2D Still

Artist: Monika, India

Submission: Eternal Love

http://metalentsawards.com/en/contest/view/2015 

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Category: 2D Characters

Subcategory: 2D Videos

Artist: Ahmed Ali Basher. Libya

Submission: Heavy Crown

http://metalentsawards.com/en/contest/view/2387

 

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Category: 3D Characters

Subcategory: 3D Characters Stills

Artist: Reza, Iran

Submission: Pnk

http://metalentsawards.com/en/contest/view/2226

 

 

 

 

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Category: 3D Characters

Subcategory: 3D Characters Video

Artist: Alaa Aldeen Afifah, United Arab Emirates

Submission: Bad Horse

http://metalentsawards.com/en/contest/view/1892

 

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Category: Interiors

Subcategory: Interiors Stills 

Artist: Oday Saleh Abu Zaed, Egypt

Submission: Old Chair

http://metalentsawards.com/en/contest/view/2241

 

 

 

 

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Category: Interiors

Subcategory: Interiors Video

Artist: Elie Abou Chaaya, Lebanon

Submission: UE4 – Small Apartment Realistic Rendering Showreel

http://metalentsawards.com/en/contest/view/2642

 

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Category: Exteriors 

Subcategory: Exteriors Still 

Artist: Saeed Amiri, Iran

Submission: Marooned

http://metalentsawards.com/en/contest/view/2317

 

 

 

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Category: Exteriors 

Subcategory: Exteriors Videos 

Artist: Ahmad, Jordan

Submission: Containers

http://metalentsawards.com/en/contest/view/2119

 

 

 

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Category: Cars

Subcategory: Cars Stills 

Artist: Khaled Alkayed, Jordan

Submission: Rolls Royce

http://metalentsawards.com/en/contest/view/2377

 

 

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Category: Cars

Subcategory: Cars Videos

Artist: Richard, South Africa

Submission: Tag

http://metalentsawards.com/en/contest/view/1959 

 

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Category: Motivational

Subcategory: Motivational Still

Artist: Mohammadreza Mohseni, Iran

Submission: Dusk Empty Sidewalk

http://metalentsawards.com/en/contest/view/2668

 

 

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Category: Motivational

Subcategory: Motivational Videos

Artist: Andrew Dous, United Arab Emirates

Submission: Adam

http://metalentsawards.com/en/contest/view/2011

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Category: Innovation

Subcategory: Innovation Stills

Artist: Mrityunjay Bhardwaj, India

Submission: The tranquility of human nature 

http://metalentsawards.com/en/contest/view/2656

 

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Category: Innovation

Subcategory: Innovation Videos

Artist: Umairkhatri, Pakistan

Submission: Tag Heuer Formula 1

http://metalentsawards.com/en/contest/view/2044

 

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Category: Vision Dubai 2020

Subcategory: Dubai 2020 Stills

Artist: Raorohith, United Arab Emirates

Submission: Dubai 2020

http://metalentsawards.com/en/contest/view/2311

 

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V-RAY RENDERING TALENT AWARD

1ST PRIZE: 1 YEAR V-RAY ADV LICENSE FOR THE PLATFORM THAT THE WINNER USES

Artist: Alireza, Iran

Submissions: Uncle Junkey

http://metalentsawards.com/en/contest/view/2003 

 

 

 

 

 

 

 

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2ND PRIZE: 1 YEAR V-RAY ADV LICENSE FOR THE PLATFORM THAT THE WINNER USES

Artist: Mohammadreza Mohseni, Iran

Submissions: Dark Interior

http://metalentsawards.com/en/contest/view/2670

 

 

 

 

 

 

 

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V-RAY SPECIAL HONORABLE MENTIONS & V-RAY T-SHIRTS

Artist: Amin Yavari Moghadam, Iran

Submissions: Jeff Bridges

http://metalentsawards.com/en/contest/view/2207

 

 

 

 

 

 

 

 

 

 

 

 

Artist: Raorohith, United Arab Emirates

Submissions: Granny

http://metalentsawards.com/en/contest/view/2310

 

 

 

 

 

 

 

 

 

 

 

 

Artist: Anantdip Kaur, India

Submissions: The Pottery Workshop

http://metalentsawards.com/en/contest/view/2502

 

 

 

 

 

 

 

 

Artist: Humammunir, Iraq

Submissions: Zombie Hunter

http://metalentsawards.com/en/contest/view/1938 

 

 

 

 

 

 

 

 

Artist: Khaled Alkayed, Jordan

Submissions: Rolls Royce

http://metalentsawards.com/en/contest/view/2377

 

 

 

 

 

 

 

 

Artist: Arash, Iran

Submissions: Beryka Towers

http://metalentsawards.com/en/contest/view/2553

 

 

 

 

 

 

 

 

 

Artist: Ahmedteeka, Egypt

Submissions: Chimp

http://metalentsawards.com/en/contest/view/2120

 

 

 

 

 

 

 

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Please send us an email at jhoana@pixelhunters.com with your latest address and contact number.

Thank you for joining us and we look forward to see more on the next edition.

V-Ray Middle East Roadshow 2016

 

V-Ray Middle East Roadshow

 

Dates: May 10 – 16, 2016

 

This May, Chaos Group will head on a full-scale roadshow in the Middle East, with three day-long events dedicated to architectural visualization, product design and visual effects.

We kick off our V-Ray Middle East Roadshow in Dubai, where we’ll introduce Chaos Group’s exciting new product lineup. Our roadshow will then head to Abu Dhabi, then our roadshow will conclude in Doha.

In the morning we’ll look at how V-Ray can help the architecture and design industries. CG specialist Kalina Panteleeva will deliver an exclusive demonstration of V-Ray for Revit, followed by the Middle Eastern debut of a masterclass in rendering immersive VR projects with V-Ray 3.3 for 3ds Max.

For the afternoon session, Kalina will cover visualization and animation, with another exclusive presentation on V-Ray 3.0 for SketchUp, and V-Ray 3.3 for Maya.

 

Check the event details below:

 

V-Ray Middle East Roadshow – Dubai 

Date: May 10, 2016

Location: Millennium Plaza Hotel Dubai | Sheikh Zayed Road, Dubai, 191055 UAE

Register here (https://www.surveymonkey.co.uk/r/ZWJPMYN)

 

V-Ray Middle East Roadshow – Abu Dhabi

Date: May 12, 2016

Location: Hotel Intercontinental | King Abdullah bin Abdul Aziz, Al Saud Street, Abu Dhabi, UAE

Register here. (https://www.surveymonkey.co.uk/r/ZSGFJGV)

 

V-Ray Middle East Roadshow – Doha

Date: May 16, 2016

Location: La Cigalle Hotel | Suhaim Bin Hamad Street, Al Sadd Area, Doha, Quatar

Register here (https://www.surveymonkey.co.uk/r/ZTGG96K)

 

If you have any questions, requests or would like to invite our team for an additional meeting, do not hesitate to write to sales@chaosgroup.com!

 

Here’s the full schedule for the events, and below you’ll find more information on the presentations and speakers.

 

Morning Session: AEC, Design and Visualization

10:00 – 10:30 am – reception, registration

10:30 am – 11:30 am – Introducing V-Ray for Revit

11:30 am – 11:45 am – Coffee Break

11:45 – 13:00 – Masterclass: Rendering VR projects with V-Ray 3.3 for 3ds Max

 

Break – 13:00 – 14:00

 

Afternoon session: Visualization and Animation

14:00 – 15:15 – Introducing V-Ray 3.0 for SketchUp

15:15 – 15:30 – Coffee Break

15:30 – 16:30 – Introducing V-Ray 3.3 for Maya

 

Introducing V-Ray for Revit

Kalina Panteleeva will talk you through the highlights of V-Ray for Revit, Chaos Group’s powerful new foray into the architecture, engineering and construction industries. She will go through the concepts behind the product, and demonstrate the features that contribute to the remarkable power of this design-focused platform. You’ll gain a sense of the simplicity and ease of use of the product, as well as learning new workflows which will save you time and effort.

 

Masterclass: Rendering VR projects with V-Ray 3.3 for 3ds Max

V-Ray 3.3 for 3ds Max added an exciting new feature: support for virtual reality. Chaos Group’s CG Specialist Kalina Panteleeva will take you through the entire process of setting up a scene for VR, making use of the latest features and improvements. She will reveal how to deal with the challenges in lighting, creating realistic materials, and management of heavy geometry. You will see variance-based adaptive sampling, the added ray-traced rounded corners, the new sky model and aerial perspective, and stochastic flakes.

 

Introducing V-Ray 3.0 for SketchUp

In this exclusive demonstration, Kalina will introduce V-Ray 3.0 for SketchUp. She’ll show how you can create professional grade imagery with this popular and easy-to-use 3D modelling software.

 

Introducing V-Ray 3.3 for Maya

Kalina Panteleeva will walk you through the latest V-Ray 3.3 for Maya. The free update of V-Ray 3.0 for Maya is the equivalent of two service packs, boosting speed with 20-50% in most scenes. You will see final frame production rendering in action on the GPU with the updated V-Ray RT, as well as the variance-based adaptive sampler for better noise detection and cleaner images. You’ll also be guided through the latest feature additions, including ray-traced rounded corners, stochastic flakes and tri-planar mapping, the new sky model and aerial perspective and the impressive, greatly upgraded V-Ray clipper. Finally, Kalina will talk you through the user interface and default render settings.

 

Kalina Panteleeva – CG Specialist, Chaos Group

Kalina joined the Chaos Group CG team in 2012 and since then she’s been actively working with V-Ray for Maya and V-Ray for 3ds Max. Kalina has more than eight years’ experience in graphic design, photography, and visual arts. Before joining Chaos Group, she worked in the advertising industry.

 

The Career Path to Become an Animator – A Demanding Trend in Digital and Media Industry

Animation industry is one of the fastest growing industries today – not only in Middle East and United States but across the globe. According to the US Bureau of Labor Statistics 2014-2015 Occupational Outlook Handbook (http://www.bls.gov/ooh/arts-and-design/multimedia-artists-and-animators.htm), there were about 64,400 multimedia artists and animators in the US in 2014 with employment expected to 68,300 by 2024. There is no wonder that job opportunities is growing for animation industry.

A degree in animation is not something that’s usually, like any profession or career, achieved in short span of time. The footstep towards this career takes a great deal of love, hard work, passion and dedication to the art form – and once the person continuously love the profession, then it’s going to be completely worth it.

How to know that being an animator is the right career for one person? Aside from the artistic skills and talents, having the passion in arts and seeing it come to life is an important ingredient. An animator, be it a beginner or professional should always have the strongest weapon – and that’s creativity and imagination. Being an animator is not also all about being creative and imaginative at all times, moreover it is the willingness to discover and eager to learn new things. Truly, animation is endless and infinite as there are always new innovative things to discover. So, animators should always feed and hungry to learn something new.

There are many animators in the industry who have taken different artistic paths. It only proves that being an animator does not stop at one place. Indeed, having a career path in animation industry can lead to a wide range of job areas – from films, cartoons, education, advertising, internet, television, gaming, medical, virtual reality, engineering, e-learning, architectural and many more.

Being an animator could also be a stepping stone to become a lead animator, animation directors or perhaps an animation special effects lead. Remember the saying from Pixar “Computers don’t animate. People do”.

Pixelhunters is collaborating with different universities and colleges across the UAE from the last couple of years for different educational activities. As we always advised to the students taking up animation degree, deciding a career field is both challenging and exciting. That’s why, it is an advantage that before making a commitment, students should know that they are pursuing a profession that suits their personality and characteristics. We never know maybe you can be the next Pixar or Disney lead animator.

For all the students and professional artists in UAE as well as the other countries who possess strong interest in digital arts or aspiring to become a professional animator someday, showcase your digital artwork by joining Middle East Talents Awards – an online competition for digital arts. Pixelhunters supports the digital arts industry and META competition hopes to strengthen the industry by developing the talents of new upcoming artists.

Webinar V-Ray 3.0 to 3.2 – The Latest Features

V-Ray 3.0 to 3.2 – The Latest Features
Date: December 10, 2015

Presenter:
Kalina Panteleeva, CG Specialist, Chaos Group

Description:
Built to meet the creative demands of CG artists and designers, V-Ray 3.0 for 3ds Max is a comprehensive physically-based lighting, shading, and rendering toolkit with seamless integration into Autodesk 3ds Max.

Chaos Group’s Kalina Panteleeva will get you to the evolution of features from the release of the groundbreaking V-Ray 3.0 for 3ds Max, to the latest one in V-Ray 3.2 for 3ds Max.

Kalina will introduce you to V-ray’s new VR rendering capabilities and multiple V-Ray RT GPU enhancements, as well as the improved volume rendering, distributed rendering, and global illumination. And lastly – Kalina has some additional surprises up her sleeve to finish her presentation. Don’t miss this one!

Register here:
https://attendee.gotowebinar.com/register/3172145292724294401

Hazards Perception Test System – 3D and Beyond

Interview with Arif Al Malik, Director of Drivers Training & Qualification Dept. Licensing Agency, RTA Dubai

An interview with Arif Al Malik, Director of Drivers Training & Qualification Dept. Licensing Agency, RTA Dubai for Middle East Talents Awards – the platform for young talents in the digital art field.

Question: We are hearing very much lately about the Hazards Perception Test System, that has been recently introduced into the drivers’ training and test system. Can you please tell us more about it and why did you decide to create it?

Answer: “In order to drive safely, the driver’s ability to perceive and forecast danger is of vital importance. However, this ability is usually gained through actual driving experience by many. Unfortunately for some drivers, this lack of hazard perception ability leads to tragic results especially for inexperienced drivers. This hazard perception test (and training) is intended to address that issue.”

Question: What is the value of such system for the road safety in general and for the new students?

Answer: From the perspective of RTA, hazard perception test system was introduced in 2 components with different yet interdependent objectives.”

       For the Hazard Perception Testing

  • To ensure early exposure of the learner drivers (especially the novice)  to dangerous driving situations (but in a safe environment)
  • To test the learner drivers’ ability to forecast, anticipate and identify the driving hazards.
  • To complement the current theory driving test and ensure the learner drivers are tested in wide ranging driving scenarios before they are issued license.

      For the Hazard Perception Training

  • To accelerate development of the learner drivers (especially the new ones) ability to forecast, identify driving hazards and apply appropriate actions.
  • To help the learner drivers develop their ability to drive safely by exposing them to realities of driving
  • To improve the hazard perception skills of learner drivers and enable them to pass the Hazard Perception Test.

Question: Middle East Talents Awards is a platform for young talents in the digital animation field, we understood that Hazard Perception Test System has been made fully in 3D/CGI? Why in 3D? How the students or artists interested in 3D can learn more about the process of creation?

Answer: “3D is in the foundation of the new young generation. As modern and innovative governmental institution, RTA decided to use the most modern technique and technology in order to reach the new generation of drivers. Besides, when we teach about safety and driving with hazards – it is much safer to simulate everything in Computer Generated Imagery rather than to do this in reality. We have to create perception towards hazards, not creating them.”

“This is also the advantage of the 3D. Recently, a technical workshop for students at the American University of the Emirates was held illustrating the steps to create it.”

Question: At GITEX, we have seen Hazards Perception demo, called VirtuDrive, based on the most innovative approach Virtual Reality. Can you tell us more about it?

Answer: “The VirtuDrive indeed is a virtual reality simulation of driving with Hazards on the most popular road in Dubai – Sheikh Zayed Road. The advantage is that in real time, this technology tracks your head position and makes you feel in absolutely photo-realistic environment in 360 degrees. Wherever you rotate your head you will be seeing something – a building on the side, a hazard, a person, a traffic accident or another passenger. This is a real simulation of the daily experience driving in Dubai. We have used Oculus Rift technology that is nowadays very well known in the VR field.”

Question:  Is there any place where we can try the VirtuDrive? Are you supporting university initiatives? If for example a university event requires it, will you be cooperating with them to showcase it to students?

Answer: “VirtuDrive was experienced last 28th of October, 2015 at the American University in the Emirates, for an event dedicated to “Education, Learning and Teaching in 3D” as part of Dubai Design week. We’ll be happy to collaborate with other universities as well.

Here’s the VirtuDrive by RTA Dubai held at GITEX 2015. Watch the video:

In the 3D world – How to Create an Award Winning Piece?

People are now living in a 3D world that makes life more entertaining and vivid. Nowadays, almost every industry has been fascinated by the 3D technology. 3D movies and 3D games are good epitome – many people believed that it’s the 3D factor that impressed the audience.

Through the technological advancement in our 3D world, the demand to make an award winning piece – like 3D animation film, 3D games, 3D architectural rendering, 3D graphics, 3D artwork and presentations increases. The truth is creating an award winning piece is a tough challenge even for the experienced artists. Let us share some advices that might be helpful for creating an award winning piece:

1. In animation field, it is always better to apply new styles. Every artist is creative in own innovative way and giving new styles to the audience can captivates the attention easily.

2. Making a show reel with good quality visuals is important. The more people you succeed to impress, higher the chance to receive a recognition.

3. It is an advantage to seek advice and tips from producers, directors and people around for a project such as 3D games, short film, artwork or rendering. By communicating to other people, new ideas and strategies may come up too.

4. Apart from seeking advice from the professionals, spend some time for research. Through research, an artist will get more suggestions and techniques.

5. For making a 3D digital artwork, try to achieve a professional and interesting result. Remember that an artist work represents the artist himself.

6. It feels good to see an emotional response from the viewers – whether it is happiness, laughter or sadness. In that way, an artist will see how the audience visualizes the story behind the work piece.

7. Try to visualize the end result in your head even before you start working – If you don’t know where you want to go – you may end up somewhere else.

8. Always finish the work, no one doesn’t like to see unfinished or half-finished works. If you want to achieve the greatest result and receive the maximum opportunities – you need to deliver a work to the full extent.

9. Apply your work into local and international competitions – for Middle East Area you can try at www.metalentsawards.com – a platform to showcase talents in the Middle East Area and to help them in their career growth.

10. Learn and explore new insights that are trending in the market and technology. Mixed style is one of the latest trends in the animation industry as shown on Big Hero 6 which gives western and eastern styles. Another emerging trend in the field of gaming is Virtual Reality (VR) that let the players to step inside the game and the virtual world.

11. Put the best foot forward! Any artist who make their best work and extend full effort can stand out to the industry.

The competition in the 3D world today is full of challenges. To achieve an award is not that easy but anything is possible as long as the artist believes in his talents and skills. Whether an artist is a beginner or professional, it is essential to have determination and strength to win.

V-Ray Day Dubai 2015

This year’s V-Ray Day Dubai will take place on November 16, at the Millennium Plaza Hotel. In the morning we’ll look at how V-Ray can help the architecture and design industries, and offer an exclusive peek at Dubai’s 3D printed office of the future with Jorge Barrero of Gensler. For the afternoon session we’ll move into the worlds of VFX and animation, with a master class in V-Ray 3.1 for Maya and a presentation on V-Ray for NUKE.

Morning session: Architecture and Design

9:00 АМ – 9:30 АМ – Registration and reception

9:30 АМ- 10:15 АМ – The latest in V-Ray for architecture and design

10:15 АМ – 11:15 AM – The 3D printed office of the future in Dubai with Jorge Barrero, Gensler

11:15 AM – 11:30 AM – Break

11:30 АМ – 12:30 PM – Rendering VR projects with V-Ray 3.2 for 3ds Max – a workflow master class

Afternoon session: VFX

1:30 PM – 2:00 PM – Registration and reception

2:00 PM – 2:30 PM – The latest advances in V-Ray for Maya technology for VFX and Animation

2:30 PM – 3:30 PM – Rendering complex characters with V-Ray 3.1 for Maya master class

3:30 PM – 3:45 PM – Break

3:45 PM – 4:30 PM – Rendering for compositors – presenting V-Ray for NUKE

 

Register here – it’s free!

 

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The 3D Printed Office of the Future in Dubai: A Case Study by Jorge Barrero, Gensler

Dubai isn’t just hosting a V-Ray Day – in the near future it’s set to become home to the world’s very first 3D printed office. The fully functional 2,000 square foot building will be created with a 20-foot tall 3D printer, and even its furniture will be 3D printed.

We’re pleased to welcome Jorge Barrero, Senior Associate at Gensler, to present a talk on this exciting and innovative new building. He’ll discuss how additive manufacturing works, 3D printed homes around the world, and the stages required to complete the office in Dubai.

Rendering VR projects with V-Ray 3.2 for 3ds Max

Chaos Group’s CG specialist Lyudmil Vanev will focus on the latest V-Ray features for the architecture and design industry, including a master class on cutting edge VR projects in V-Ray 3.2 for 3ds Max.

Lyudmil will guide you through the process of setting up a scene for VR, including how to deal with the challenges in lighting, creating realistic materials and management of heavy geometry. Through working on a production-ready scene you will learn unique tips and tricks to achieve fast rendering and physically accurate results in stereoscopic mode.

Rendering complex characters with V-Ray 3.1 for Maya master class

In this master class Chaos Group’s Lyudmil Vanev will show you how to build a character scene, highlighting workflow benefits in V-Ray 3.1 for Maya. You will learn about the latest render optimizations, find out how to manage heavy geometry, and easily overcome the most common issues of the character rendering.

Rendering for compositors – presenting V-Ray for NUKE

V-Ray expert Lyudmil Vanev will demonstrate a new approach to creating a workflow for compositors, from layout, lighting, materials, texture assignment and rendering, using the raytracing powers of V-Ray for NUKE. It’s the first time this has been shown off in the UAE, so don’t miss it!

Jorge Barrero – Senior Associate at Gensler

Jorge Barrero is a senior architectural designer and digital design leader for international firm Gensler. He has 17 years of experience in the architecture and design visualization industry. He has taught a digital visualization studio at Harrington College of Design. He’s been a word contributor to 3D World Magazine published in the United Kingdom, and his visualization work has been published in the EXPOSE digital art book series published in Australia. He’s been a speaker at SIGGRAPH and Vismasters Design, Modeling, and Visualization conferences. As leader of Gensler’s visualization community, he leads the effort to explore and implement new digital design tools for the firm.

Lyudmil Vanev – CG Specialist, Chaos Group

Lyudmil is a CG professional with more than 10 years’ experience in the field of architectural visualization, animation and visual effects. Before joining Chaos Group, he worked as a CG specialist and compositor at some of the biggest VFX studios in Bulgaria. Lyudmil joined the Chaos Group CG team in 2014 and since then he’s focused on helping companies and professionals get the best out of V-Ray rendering engine.